by Shilo » 22 Aug 2009 22:54
by alexius » 23 Aug 2009 00:36
by Shilo » 23 Aug 2009 03:01
by alexius » 23 Aug 2009 22:21
by Mr.Warp » 28 Aug 2009 18:15
Shilo wrote:Are you sure the _it is the texture when vomited on? I never made one for my model and yet it looks fine when that happens, even looks drippy.
Perhaps if the model doesn't have one it just uses the base texture anyways.
by Mr.Warp » 28 Aug 2009 18:26
by Shilo » 29 Aug 2009 03:18
by flameknight7 » 03 Sep 2009 22:00
by Shilo » 04 Sep 2009 21:12
by flameknight7 » 08 Sep 2009 23:06
by Shilo » 09 Sep 2009 02:10
by flameknight7 » 10 Sep 2009 19:48
by Hunterbrute » 10 Sep 2009 20:52
flameknight7 wrote:o man i found out it was because of exporter messing up for some reason.
but now i got it working! Woot! now to change all the models. eheheheh
heres a test for rigging
apparently i dont know what to really change in the vpk for the tank since there are 44 entries... any ideas? i changed the entries that just had "tank" to like "tan2" but my game crashes when it spawns. I think it is because the tank model is not right side up when imported. Any ideas to fix?
by flameknight7 » 10 Sep 2009 22:25
by Savage » 11 Sep 2009 03:31
flameknight7 wrote:o man i found out it was because of exporter messing up for some reason.
but now i got it working! Woot! now to change all the models. eheheheh
heres a test for rigging
apparently i dont know what to really change in the vpk for the tank since there are 44 entries... any ideas? i changed the entries that just had "tank" to like "tan2" but my game crashes when it spawns. I think it is because the tank model is not right side up when imported. Any ideas to fix?
by flameknight7 » 11 Sep 2009 04:17
by Savage » 11 Sep 2009 08:42
by Hunterbrute » 11 Sep 2009 13:39
by Shilo » 11 Sep 2009 17:25
by flameknight7 » 15 Sep 2009 19:16
by Shilo » 15 Sep 2009 22:16
$jigglebone "valvebiped.jiggle_tongue01" {
is_flexible {
yaw_stiffness 700
yaw_damping 6
pitch_stiffness 700
pitch_damping 8
tip_mass 5
length 30
angle_constraint 37
}
}
by flameknight7 » 16 Sep 2009 00:09
$include "common_male_bones.qci"
$include "common_male_exp_bones.qci"
$include "common_male_ruleshierarchy.qci"
$include "common_male_hitbox.qci"
$include "common_male_attachments.qci"
by Shilo » 16 Sep 2009 18:48
by flameknight7 » 16 Sep 2009 22:10
by flam » 27 Sep 2009 16:48
by Shilo » 27 Sep 2009 17:38
by flameknight7 » 28 Sep 2009 19:21
by Aloscha » 19 Oct 2009 09:45
by Shilo » 19 Oct 2009 18:04
by iiaann » 16 Nov 2009 19:06
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