I'll make an organized pdf when we're finished.
I'll make an organized pdf when we're finished.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
Awesome job fella's! Think both versions of Ferrus Manus are awesome...
Ok, old Guilliman is being a challenge. Essentially I see him being only second to Horus in his overall depth and breadth of skills, but that each of his brother excel in a particular aspect so much better than him. To that end he has a standard primarch stat line. He has the Gauntlets, but they have twin-linked primarch bolters (destroyed in his last battle with Fulgrim) and strikes in I order. His armour is articifer, but with teleport homer and gives its wearer the ability to deepstrike.
Special rules so far are:
+1/-1 to reserve rolls
1/2 deep strike scatter
Something called strength in depth to represent the high organised and supported aspect of Ultramarine warfare. So the UM player gets d3+3 tokens. Each token can be used redeploy one destroyed Imperial unit/vehicle/squadron (includes HQ). This cannot be used on war machines. Units deploy by deep strike or flanking. Enemy gets full vp's/kp's for the redeployed units. Alternatively if the UM player has 4+ tokens they can cash them all in to redeploy a broken/ destroyed apoc formation. All units are redeployed at full strength.
I am still looking for a couple of other angles so bear with me.
I see capabilities as a general as being in a few categories.
Designing battle plans - equates to Reserves rolls and deployment bonuses
Ingenuity and infiltration - bonuses to outflanking, seize the initiative, scatter
Battlefield inspiration and adjusting on the fly - Ld and morale check bubbles
My opinion: Horus would have all three, while Guilleman would have probably be even better at the first. Jaghatai and Corax would be awesome at the second. Lorgar and Leman Russ would be awesome at the last.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
I suck at painting and manipulating green stuff.
MAKE YOUR OWN MODELS. (I kid, I kid)
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
Sorry, I thought I had posted this ... maybe it has ended up somewhere else. This is a basic version and it needs something ..... unexpected (and not the Spanish Inquisition!).
ROBOUTE GUILLIMAN, PRIMARCH OF THE ULTRAMARINES
WS- 8; BS- 6; S- 6; T- 5; W- 4; I- 6; A-5; Ld- 10
POINTS
XXX
UNIT TYPE
Infantry
UNIT COMPOSITION
1 Roboute Guilliman
WARGEAR
Frag Grenades; Krak Grenades,
Artificer's Armour – Guilliman's armour also contains a teleport homer, and allows Guilliman to Deep Strike.
Gauntlets of Ultramar – Master Crafted Power Fists that strike in normal I order. In addition they count as having a twin linked Primarch Bolter
SPECIAL RULES
Independent Character; Eternal Warrior; Feel No Pain; Fearless;
Son of the Emperor: Roboute Guilliman is immune to psychic powers without a given strength value and has a 3+ invulnerable save.
Guilliman may +1/-1 from any Reserve Rolls. Any Ultramarine unit may halve its Deep Strike scatter distance.
Strength In Depth: Guilliman might have lacked some of his brothers more extreme specialisms, but only the Warmaster could top Guilliman organisational genius. Once per turn Guilliman may redeploy one destroyed unit/vehicle/vehicle squadron from any Imperial Guard, Ultramarine or Ultramarine Successor Chapter. This excludes War Machines, Super Heavy Vehicles, Super Heavy Flyers, named Characters and their units or Fortifications. The unit may use Deep Strike or Flank Attack regardless of if it actually has the rule. Once per game Guilliman may try to redeploy a Apocalypse Formation of 1000pts or less.. Roll a d6 and on a roll of 4+ the formation may come on at any point in the Imperial deployment side. The formation counts as moving for its first turn.
Just as an idea I think a rule similar to that of a Tau Etheral should be used on their death. So if they die, every unit must take a morale check (or maybe even a pinning check to represent their shock + just standing their gaping) to represent the fact that they never thought a Primarch could fall.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
I see your point but to the Marines its like having your own dad, and something far more, shot in the face right in front of you. Its going to have some effect anyway.
Could always have it so their body counts as an objective or something?
I'll consider it. I keep going back and forth on that as it is. Thanks for the idea.
While you're in the rules speculation mood, go check out my Space Marine Fandex ideas.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
SoS- you could make it a Ld test. Units that fail fall back. Units that fail gain rage
I am looking at adding something like Combat Master, or similar to Roboute. This is where he gains an extra attack for every model in combat with him (2") above his attacks. A Combat skill is not something people would expect and give Guilliman a bit more bite. Whaddya think?
You know, I had a rule for Dorn that might work along those lines.
In my mind, Dorn and Guilleman are very much Champions of the Emperor. They would be the type to take the Emperor's honor very personally. So I give them a Slayer of Champions type rule from the BT codex and give them re-rolls to hit against Independent Characters and the like.
For your rule, I would think that mechanic would better fit someone like Angron, Russ, or even Sanguinius or Fulgrim; someone who gets into combat a relishes a challenge or bloodletting.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
Hence the unexpected bit. No reference is made to Roboute's combat prowess, but he would be almost an equal to his brothers. A little "wild" side would do much to bring the warrior back to a Primarch who is difficult to define on the battlefield. In this case I think we are looking at fine differences between the Primarchs in real terms.
Fine as in miniscule?
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
No one has dibs on anything, except me, as this is my thread. You're more than welcome to use my ideas if you wish and/or post your own, including your own set of rules.
The whole purpose of this thread is so that I can get your opinions on my work and for you guys to suggest improvements.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.
if u allow I'll have a go at Vulcan (salamanders have always been my second favorite chapter and Vulcan my fave Primarch)
What? no Dogs Of War and they used up a WHOLE rare choice in my Army Book!!!!
Anyone can have a go at it. Just try to keep it smooth and consistent in points and power level with the others.
The Arena of Death, where I write the duel you imagine.
The Coming Apocalyse, my blog for 40k and FB rules development.