HQ ---------------------- Autarch •Heavy Aspect Armour 3+ save •Shuriken Pistol •Haywire/Plasma Grenades •Forceshield - 4+ invul save •Banshee Mask - on charge, enemies suffer -5 to intiative •Power Sword •Swooping Hawk Wings - jump unit type •Battle Focus - run and shoot or shoot and run •Fleet •The Path of Strategy - modify reserve rolls by +1 or -1 Warlord Trait - An Eye on Distant Events •One use only. Declare at start of an enemy shooting phase. For duration of phase, warlord and all friendlies within 12" have Stealth for duraction of that phase. TROOPS ---------------------- Guardian Defenders •Mesh Armour 5+ save •Shuriken Catapult •Plasma Grenades •Bright Lance •Battle Focus •Fleet ------- Dire Avengers •Aspect Armour 4+ save •Heavy Aspect Armour (exarch) 3+ save •Avenger Shuriken Catapult •Plasma Grenades •Battle Focus •Counter-attack - when charged, must take leadership test. if successful, +1 to attack until end of phase •Fleet TRANSPORTS ---------------------- Wave Serpent •Twin-linked Shuriken Cannon •Twin-linked Shuriken Catapults •Serpent Shield - penetrating hits on front and side become glancing on a 2+ or shoot shield •Holo-fields - if vehicle moved in previous turn, gain +1 cover save fast + skimmer = can move 18" flat out ELITES ---------------------- Howling Banshees •Aspect Armour 4+ save •Heavy Aspect Armour (exarch) 3+ save •Shuriken Pistol •Power Sword •Banshee Mask - on charge, enemies suffer -5 to intiative •Acrobatic - run additional 3" (d6 + 3) •Battle Focus •Fleet FAST ATTACK ---------------------- Warp Spiders •Heavy Aspect Armour 3+ save •Death Spinner •Warp Jump Generator - jump 6+2D6" in movement phase, if roll is a double, randomly asssign a casualty •Battle Focus •Fleet •Hit&Run - can leave close combat at the end of assault phase HEAVY SUPPORT ---------------------- War Walker •Two Shurriken Cannons •Power Field - 5+ invul save *Holo-fields •Scatter Laser - heavy 1, laser lock (if scatter laser hits, other weapons become twin-linked) •Eldar Missle Launcher -plasma missles - S4 AP 4 blast, pinning -starshot missles - S8 AP 3 pinning •Battle Focus •Fleet